There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.

Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
Target Priority
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Distract her or kill her instantly.
- If you drop it too early, their tower will kill your assassin.
- Understand shield mechanics.
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Support Unit Type | Healing Method | The Solution |
|---|---|---|
| The Melee Healer (e. If you beloved this article and also you would like to collect more info with regards to tower rush generously visit the web page. g., Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Surgical Defense
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Master the backline dive, and dominate the arena.