The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.

The Splash Damage Sweepers
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
The Executioner, in particular, is a top-tier support unit because his axe pierces through enemies, hitting everything in a straight line.
- Never place your support unit directly on top of your tank.
- If they use a single-target killer, a splash unit won't help.
- The Baby Dragon is the most versatile splash support.
The Single-Target Assassins and Snipers
These units deal massive, concentrated damage to a single enemy, quickly eliminating the structures placed to stop your Golem.
The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
| Unit Category | Ideal Target | Biggest Weakness |
|---|---|---|
| Ranged AoE | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E.K.K. If you beloved this article and also you would like to receive more info regarding tower rush nicely visit the page. As, Knights, Heavy Spells (Fireball/Poison) |
| Assassins | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Invisible Helpers
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
The slow march to victory is unstoppable if supported correctly.