Why You Must Have Anti-Air in Tower Rush

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The Aerial Behemoths: Lava Hound and Balloon The most devastating aerial threat in the game is the dreaded 'LavaLoon' combination: a massive Lava Hound tanking damage while a high-DPS Balloon sneaks.

When constructing a new deck, players often hyper-focus on countering massive ground tanks and stopping bridge spam.


This guide highlights the absolute necessity of anti-air units and how to properly utilize them against the terror of the skies.


The Aerial Behemoths: Lava Hound and Balloon


The most devastating aerial threat in the game is the dreaded 'LavaLoon' combination: a massive Lava Hound tanking damage while a high-DPS Balloon sneaks in behind it.


You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.


  • His spawn damage and constant stun effect drastically slows down the Balloon's approach.
  • When the Hound dies, it bursts into a swarm of flying pups.
  • A ground-only tank killer (like a Mini P.E.K.K. If you have any inquiries pertaining to where and the best ways to utilize tower rush, you could contact us at our own webpage. A) is 100% useless against an air deck.

Choosing Your Sky Sweepers


For swarm control, the Flying Machine or Dart Goblin provides excellent rapid-fire capabilities while staying safely behind your own tanks.


A well-rounded deck should include one high-DPS sniper, one flying defender, and one small spell capable of clearing flying swarms.


Unit TypeBest ExampleWhy it Works
The ShooterMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanks
The InterceptorMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms

Total Coverage


A deck with a glaring weakness to aerial attacks is simply not viable for climbing the competitive ladder.


A strong anti-air defense is the ultimate safety net.

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