Why Matchmaking Algorithms are So Important in Tower Rush

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If you are hovering around 50%, you are in the correct arena for your skill level. Patience is required.

Behind the colorful graphics and intense gameplay of every successful arena battler lies a complex, invisible mathematical engine.


Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.


The Elo System Adapted


Most modern strategy games utilize a modified version of the Elo rating system, originally designed for professional chess.


This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.


  • If you are hovering around 50%, you are in the correct arena for your skill level.
  • Patience is required.
  • Losing streaks are also self-correcting.

The Problem of Card Levels


The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.


To combat this, developers have implemented secondary checks that look at the player's King Tower level.


System PriorityWeight
Trophy CountThe system will always prioritize finding an opponent within a 50-trophy range
Upgrade StatusThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds

True Fairness


Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.


Trust the math, ignore the conspiracy theories, and focus on improving your own gameplay.

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