Why You Should Play Friendly Battles in Tower Rush

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However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.


You can lose fifty times in a row without dropping a single trophy or damaging your account's progression in any way.


The Safe Zone for Experimentation


The primary use of Friendly Battles is to test brand new, unproven deck concepts before risking them on the competitive ladder.


Furthermore, Friendly Battles automatically scale all cards to 'Tournament Standard' levels.


  • Get your fingers loose and your brain focused without risking trophies.
  • Ask your clanmates to use specific meta decks.
  • Intentionally try risky placements just to see if they actually work.

Perfecting the Mechanics


Beyond macro-level deck testing, Friendly Battles are the only place you can safely 'drill' incredibly specific micro-interactions.


In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.


EnvironmentThe VibePrimary Focus
Ranked LadderHigh stress, anxiety, fear of losing progressWinning at all costs, using only proven, comfortable strategies
Friendly BattlesZero stress, relaxed, experimental, funLearning, making mistakes intentionally, pushing the mechanical limits of the game

The Social Benefit


Finally, constantly engaging in Friendly Battles builds massive respect and camaraderie within your guild.


The practice arena is where champions are truly forged.



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