Every competitive game eventually develops certain strategies that the community universally despises playing against.
They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.
The Rocket Cycle Nuisance
Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.
If you allow them to sit at ten mana, you have already lost; you must force them to spend their resources on defense constantly.
- Punish them the exact millisecond they cast a spell on your tower.
- Stay calm; these matches usually go to the final seconds of overtime.
- Fight fire with fire.
The Relentless Assualt
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
| Strategy Type | Core Concept |
|---|---|
| X-Bow / Mortar Siege | Protecting it with infinite cheap troops |
| Instant Destruction | Dropping a Balloon with a speed buff and freezing all your defenders instantly |
Staying Zen
Do not give them the satisfaction of ruining your gaming session.
Stay focused, play perfectly, and send them back to the lobby.
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