When you think of a three-minute, hyper-competitive mobile game, deep storytelling and complex lore are usually the last things that come to mind.
This article delves into how subtle storytelling is used to build a passionate community and sell merchandise.
Telling Stories Without Words
Each different arena on the ladder is not just a visual reskin; it is a specific location within the game's fictional universe.
A crashed airship in the background of a snowy mountain arena might precede the release of a new flying machine unit.
- They often depict legendary heroes from the game's past.
- The ambient noise of a spooky arena adds massive atmosphere.
- The progression of arenas shows a rise in technology or magic.
The Personalities of the Troops
The most effective way developers convey personality is through incredibly expressive, exaggerated character animations.
Furthermore, developers release short, high-quality cinematic trailers outside of the game to establish relationships between the cards.
| Narrative Tool | Implementation |
|---|---|
| Flavor Text | The short paragraph of text visible when upgrading a card often contains jokes, puns, or vital lore about the character's origin |
| Emotes | Provide a massive injection of personality, allowing players to express anger, joy, or confusion using the faces of their favorite troops |
Beyond the Game
The story is no longer confined to the three-minute arena matches.
The next time you deploy a card, take a second to read its description or watch its deployment animation closely.
For those who have virtually any questions with regards to in which along with how to employ tower rush, you are able to e mail us on our own web page.