Players constantly argue over whether randomness adds exciting unpredictability or ruins the integrity of esports.
In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.
The Luck of the Draw
The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
By ensuring a healthy mix of low-cost cycle cards, they guarantee they will always have some form of defense.
- Balance your average elixir cost.
- Don't panic if your starting hand is bad.
- It happens to everyone.
Troop Movement Quirks
Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.
To counter this, veterans always place defensive buildings in exactly the same specific tiles to guarantee consistent pulls.
| Genre Type | RNG Dependency |
|---|---|
| Auto-Chess | Extremely High - Relies entirely on shop rolls and item drops |
| Standard Tower Rush | Very Low - Only the starting hand is randomized |
Accepting Randomness
The most important skill regarding RNG is learning how to control your emotions when luck inevitably turns against you.
Over the course of a thousand games, the luck factor completely evens out for everyone.