How to Upgrade Your Base in Tower Rush

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A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.


Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.


Leveling Up the Deck


Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.


Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.


  • Farm masteries in casual modes.
  • Spells rely heavily on level interactions.
  • Farm it relentlessly.

The Secondary Source: Clan Donations


This is a massive progression error; donating provides both gold and crucial experience points instantly.


If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.


XP MethodValue
Upgrading Low-Level Cards (Lv 1-5)Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus
Upgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability

Why Tower Health Matters


In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.


A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.



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