The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Most Important Placement
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- It targets buildings and ignores troops.
- Understand the AI vision mechanics.
- Combine the pull with a slowing spell.
Lane Swapping and Reverse Kiting
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
| Kiting Card | What to Kite |
|---|---|
| Ice Golem | It absorbs damage while walking away, making it the perfect bait |
| One-Cost Units | They force the enemy to stop and attack three separate times |
Mind Games
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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