These characters rely heavily on their active abilities to disrupt the opponent's rhythm, providing incredible control over the flow of the match.
This article breaks down the best control-oriented champions available and how to maximize their unique, game-changing abilities.
The Unmovable Objects
Unlike offensive tanks that target buildings, these defensive walls usually target enemy troops, ensuring they engage the threat immediately.
The key to using these heroes is placing them exactly in the center of the arena, dragging the entire enemy army into a massive clump.
- He absorbs damage, collects 'souls' from dying units, and then summons his own army.
- Their massive hitboxes prevent enemy tanks from crossing easily.
- Don't let them walk across the bridge alone after defending.
Utility and Disruption
These characters usually have very low hitpoints and must be protected fiercely behind your Princess towers or cheap blocking units.
The Golem melts in seconds, and because she was invisible, she takes zero damage from the enemy's supporting spells or troops.
| Hero Class | What it Excels At |
|---|---|
| Ranged DPS | Shredding massive, slow-moving tanks from a safe distance before they can reach the tower |
| The Summoner | Creating infinite cheap distractions to completely halt single-target attackers like the P.E.K. If you liked this short article and you would certainly like to get even more info concerning tower rush kindly visit our own web site. K.A |
The Control Roster
Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
Become the unbreakable wall, and watch the enemies shatter against you.