However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.
You can lose fifty times in a row without dropping a single trophy or damaging your account's progression in any way.
The Ultimate Laboratory for New Decks
If you see a bizarre new deck on YouTube and immediately try it in a ranked match, you will likely lose because you don't understand the specific synergies yet.
Furthermore, Friendly Battles automatically scale all cards to 'Tournament Standard' levels.
- Always warm up with 2-3 Friendly Battles before starting a ranked session.
- Ask your clanmates to use specific meta decks.
- Don't just play to win in Friendly Battles; play to learn.
Drilling Micro-Interactions
For example, executing a perfect 'center pull' on a fast-moving Bandit requires split-second timing and pixel-perfect placement.
In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.
| Game Mode | Psychology | What You Care About |
|---|---|---|
| Ranked Ladder | High stress, anxiety, fear of losing progress | Winning at all costs, using only proven, comfortable strategies |
| Friendly Battles | Zero stress, relaxed, experimental, fun | Learning, making mistakes intentionally, pushing the mechanical limits of the game |
Stronger Together
Finally, constantly engaging in Friendly Battles builds massive respect and camaraderie within your guild.
Stop stressing over your trophy count for a few hours.
If you enjoyed this write-up and you would certainly such as to get more facts concerning tower rush kindly visit our webpage.